Director of Product Management – Leading VR/AR Skill Building Company (Shooting/Combat)

$200,000-220,000 USD / Year

United States (Remote)

Full Time

Think Zwift…. For Shooting!

Our client combines cutting-edge software, immersive hardware, and creative gamification to build engaging, interactive environments that span across industries — from education and training to entertainment and beyond.

As they scale their product function, we’re looking for a Director of Product Management to report directly to a well decorated, CEO. This person will be joining a dynamic team and taking ownership of a core product line that merges software, hardware, and immersive technology. This is a unique opportunity for a strategic thinker and execution-focused leader to help shape the future of interactive experiences.

Key Responsibilities:

  • Own the end-to-end product lifecycle from concept through delivery and iteration, ensuring alignment across cross-functional teams (engineering, design, marketing, etc.)
  • Define and deliver the product vision and roadmap for a multi-platform solution that includes elements of VR, hardware interfaces, and gamified software
  • Collaborate with internal and external stakeholders to deeply understand user needs and translate them into product requirements
  • Champion user experience and engagement, bringing a strong gamification lens to product design and development
  • Drive experimentation and testing strategies to validate product ideas and improve performance
  • Maintain awareness of emerging trends in immersive tech, VR, and interactive learning/play spaces

About You:

  • Proven experience as a Product Manager working on hybrid hardware/software products, ideally within immersive tech or VR environments
  • Strong understanding of gamification principles and how they can drive user engagement and retention
  • Confident leading multidisciplinary teams in an agile setting, from discovery through to delivery
  • Comfortable working in a fast-paced, ambiguous environment and excited about building innovative, world-first solutions
  • Excellent communication and stakeholder management skills

Nice to Have:

  • Exposure to VR/AR, motion tracking, or spatial computing technologies
  • Familiarity with real-time systems, sensor integration, or interactive feedback loops
  • Background in industries such as training simulation, experiential learning, gaming, or interactive media, Virtual training, community, real-time performance data, real time feedback,
  • Passion for building high-impact products that sit at the intersection of the physical and digital worlds
  • Military background or interest in hunting/shooting.
  • Background from the likes of: Zwift, Peloton, FightCamp, Tonal, Hydrow
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